What Isn’t In-Store Interactivity?
“Interaction is achieved when a device, game, website or computer program presents choices in response to a user’s request or action. By making different choices, the user controls the action of the device or the outcome of the game or program,” said every engineer in 1973, or maybe a hardcore Nintendo user in the mid-80s.
Before the rise of the machines, an interaction was simply a verbal or non-verbal exchange between people. If one was teaching a lesson, one was interacting. Gossiping was interacting. So was parent/teacher conferencing, playing Monopoly, sharing a meal and [shudder] participatory theater.
In the 1960s and 70s, computer technology gave that exchange a name – “interactivity” – and altered its context from human-to-human to human-to-machine. And that’s where the definition remained for a few years.
Flash forward to a Maker Faire. A backlash against “cold, isolating” technology and a renewed appreciation for all things authentic shifted the concept of interactivity back into the human space. An interaction is no longer just about technology. Interactivity is again an instrument for human engagement and expression.
It’s also a mandate for retail marketers.
Interactivity is paramount in this era of consumer-driven, multi-platform, experience-based shopping. Retail marketers would be wise to embrace and understand the countless ways brands can and must interact with shoppers.
And by countless, I mean these 53 shopper interaction opportunities:
- Price Check
- Product Return
- Text
- Pop-up Ad
- “Hello” from the Greeter
- Receipt
- Sales Associate Encounter
- Tech support Call
- Product Delivery
- Billboard
- Phone Solicitation
- Gift Wrap
- Presentation of the Purchase
- TV Ad
- Twitter Reply
- Online Video
- Inspirational Content
- Pinterest Page
- Snapchat page
- How-to Content
- Facebook Page
- Signage
- YouTube
- Website Design
- Website Experience
- Store Entry
- Store Window
- Print Ad
- Sponsorships
- Loyalty Program
- Check-out Experience
- Product Search
- App
- Store Layout
- Display
- VIP moment
- Concierge Experience
- Response / Hold Time
- Sale Offers
- Digital Pings
- Navigation (in-store)
- Navigation (website)
- Welcome Beverage
- Suggestive Sell
- Customer Service (in-person)
- Customer Service (online)
- Contests / Sweepstakes
- Bathroom Cleanliness
- In-store Music
- Line Wait
- Store Departure
- Shopping Bag